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First Person Horror Shooter With The Elements Of Comedy - Blog Posts

7 months ago

Additions by @merlin-s-tea-fortress

Additions By @merlin-s-tea-fortress
Additions By @merlin-s-tea-fortress

And @well-seasoned

Additions By @merlin-s-tea-fortress

In tf2 we take respawn as a given, just as an in-universe mechanism, no big deal.

But imagine... How actually painful and scary it is to die. Even if consciously you know that you will return, the fear of death is instinctive, your body will always roar and fight for it's life. Experiencing the closeness of death is a great trauma. It's exhausting and it's imprinted on your subconscious.

Now, imagine that you die an average of 10 times every day. You reap the trauma of death, you get up, you immediately go into the fight and don't think about it, and then it goes on and on again. You don't even have room to process the pain. You keep putting it off for later, but then when is that?

I wonder if mercenaries have nights when they just let themselves weep out their lings from all that accumulated pain. Even if logically they know there is no danger - the instinct for self-preservation hurts VERY badly. The trauma is primal.

They're all definitely not healthy there in that kind of system.


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