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Descriptive Writing - Blog Posts

1 year ago

NSR Halloween DLC ideas, just in time for Spooky Night!

The soundtrack for the Halloween DLC would feature instruments associated with the holiday being incorporated into the songs, such as pipe organ and theremin.

The Bosses

DJ Subatomic Supernova

DJSS is a scarecrow, wearing a straw hat, flannel shirt, and denim overalls (cut-off, of course!).

For the battlefield, the background of the Planetarium is a deep orange. The planets he uses to attack are replaced with pumpkins, and the asteroids are replaced by a swarm of crows.

Sayu

Sayu is a cute ghost girl. (I felt it would be fitting since she’s a floaty character.) She's slightly translucent and sports a ghostly wisp-like tail rather than her regular mermaid tail. Her colour palette features off-whites and faded pastels, making her look more etherial.

Sayu wears a tattered white Victorian/Lolita-style dress, lacy cuffs around her wrists and a little bow on her head.

For Phase 2, her dress becomes poofier and more elaborate as small ribbons resembling tentacles appear around her waist. Her trident is completely white.

Phase 3 has her go full-on ghost bride. Her dress has a huge multi-tiered skirt, her hair is adorned with a long veil, and her tentacle ribbons have grown to full length. Her deep-sea mode has her face turn glowing green with solid black eyes, making her resemble a spookfish, while her “tentacles” feature flickering lights similar to a bioluminescent jellyfish.

Her final form is basically your stereotypical bedsheet ghost shape with her legs sticking out the bottom.

Sayu’s team are dressed in dark wizard-like robes, and each of them are wearing masks like the ones worn by Lock, Shock, and Barrel from The Nightmare Before Christmas. 

For the battlefield, the “landscape” is dotted with jack-o-lanterns, tombstones, and dead trees. The background is changed to a seafoam green color, with wispy little ghosts flying about.

Yinu and Mother 

Yinu is dressed as a cute little witch. Her hair is in pigtails similar to her Christmas skin, and her witch hat is adorned with fall leaves and little jack-o-lanterns.

Mother, meanwhile, is a spooky Halloween tree with spiders. Her dress is a dark wood colour with translucent, ragged-edged sleeves, and she wears a thorny hairband and spiderweb earrings.

The ends of her “hair” have been dyed the same colour as her dress, and she wears both black lipstick and black nail polish.

When she grows bigger, her branches begin to sprout large thorns, which end up making her cage form look more like a spiderweb. (There are even little fake spiders sitting on top of it!)

For the battlefield, the stage is decorated to evoke a bountiful harvest, with pumpkins, hay bales, bundles of wheat, stalks of corn, apple trees, cornucopias, and garlands of leaves.

Both the gate and the giant piano hammers are adorned with thorny branches and autumn leaves.

1010 

1010 are pirate ghosts. (As a fun gag, Blue could wear two eyepatches instead of his sunglasses!)

Meanwhile, Neon J is their ghostly captain, complete with a captain’s hat, a sword at his belt, a fake parrot on his shoulder, and – once again – a fake beard attached to his screen head.

For the battlefield, the flying limousine is decked out to look like a pirate ship, with a mast, a crow’s nest, and a tattered sail.

(I felt 1010 as pirates would be fitting since they're a navy-themed boyband and Neon J was a captain in the navy.)

Eve 

Eve is dressed as Medusa.

Her dark green dress has a scaly pattern, and she accessories with a lot of gold, including spiralling gold sandals and a golden diadem crown.

Her hair has been dyed, shaped, and styled to look like several little writhing serpents.

Her backpiece is composed of even more snakes in gold and teal which wrap around her upper torso and spread out behind her like a peacock’s tail.

Eve’s pupils even become snake-like starting at Phase 2!

For the battlefield, Eve’s gallery has been transformed into an Ancient Greek temple, but with a postmodern/vapourwave twist. Stylized Greco-Roman columns with snakes wrapped around them line the walls, and an ancient looking gold chandelier hangs from the ceiling. The left side would be eggplant purple while the right side would be cerulean blue.

If the player gets hit by the eye lasers from Eve’s giant statue, they’ll actually turn to stone and be frozen in place for a short time.

For Phase 2, on Mayday’s side, the snakes wrapped around the columns have grown larger and are now looming over Mayday, their faces twisted into angry snarls (representing Eve’s derisiveness and hostility towards May).

Meanwhile, Zuke’s side features floating fragments of ruined columns (representing how lost and incomplete Eve felt after Zuke left her). 

Phase 3 is where it really starts to get trippy. Both rooms feature ruined columns and floating shards, along with giant brightly colored snakes slithering all over the background.

The shards in Zuke’s side reflect images of faces screaming in anguish, while the shards on Mayday’s side have limbs protruding from them- one shard has three legs protruding from them in reference to a trinacia. (Look up what a trinacia is to understand the reference!)

Tatiana

Tatiana is a vampire.

She wears black and red robes with bat wing-edged sleeves and a wide collar. Her earrings are coffin shaped, and she has small, pointed fangs that can be seen when she opens her mouth.

At the beginning of her battle, she starts throwing flaming bats.

For the battlefield, Tatiana's office/battle arena is made to feel like a vampire’s castle tower.

The whole room is lit with a deep red glow, and the tall windows that feature the NSR murals are topped with pointed arches, giving them a Gothic look.

You can even see some glass bottles filled with (ahem) red liquid on Tatiana’s desk.

Meanwhile, the Goolings' stage outside is decorated with jack-o-lanterns and hanging skeletons.

DK West

DK West is dressed as Frankenstein FrankenWest!

His look consists of neck bolts, stitch markings, and a dark ragged recolour of his original outfit.

His bull shadow puppet has matching neck bolts, which even emit shadowy electricity when it appears during the battle.

Bunk Bed Junction

Mayday

Mayday is dressed as an imp, wearing a bright red dress with black sleeves and waistcoat, black wings, red horns, and a red tail.

Her guitar is deep purple and splattered with glowing orange paint. It emits a wolf howl when she powers it up for the Showstopper.

Zuke 

Zuke is a werewolf. Ragged clothes with fake fur poking out, extra fur attached to his forearms (don’t ask how got it on there), pointed ears, a bushy tail, pointed fangs, his nose has been painted. Pretty simple.

His drumsticks are splattered with glowing green paint and tipped with tiny light-up pumpkins.

The Other NPCs

Ellie has little bat wings attached to her back and wears a springy bat antenna headband.

And last but not least, 

Kliff . . . is just wearing a pair of Groucho Marx glasses. Yup. That's it.

Let me know what you all think. I’d love to hear some feedback. Thanks for reading! Happy Halloween!


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5 months ago

Let's talk about fight scenes.

Writing fight scenes requires a delicate balance of action, emotion, and detail to keep readers engaged and immersed in the moment.

Here are some tips to craft compelling fight scenes:

Know your characters: Understand their fighting styles, strengths, and weaknesses—are they offensive, or defensive? Spontaneous, or strategic? Trigger-happy, or reluctant? Their personalities and motivations will influence their actions and decisions during the fight.

Create tension: Build tension leading up to the fight to increase the stakes and make the action more gripping. Foreshadowing, verbal sparring, or physical intimidation can all contribute to a sense of anticipation.

Use sensory details: Engage the reader's senses by describing the sights, sounds, smells, and physical sensations of the fight. This helps to create a vivid and immersive experience—but make sure not to overdo it. Too much detail can distract from the adrenaline of the fight.

Maintain clarity: Ensure that the action is easy to follow by using clear and concise language. Avoid overly complicated sentences or excessive description that could confuse readers.

Focus on emotions: Show the emotional impact of the fight on your characters. Describe their fear, anger, determination, or adrenaline rush to make the scene more compelling and relatable.

Include strategic elements: Incorporate tactics, strategy, and improvisation into the fight to make it more dynamic and realistic. Think about how your characters use their surroundings, weapons, or special abilities to gain an advantage.

Balance dialogue and action: Intersperse dialogue with action to break up the fight scene and provide insight into the characters' thoughts and intentions. Dialogue can also reveal or support the characters' personalities and motivations.

Keep it concise: While it's important to provide enough detail to immerse readers in the action, avoid unnecessary padding or overly long fight scenes. Keep the pacing brisk to maintain momentum and keep readers hooked.

Show the consequences: Illustrate the aftermath of the fight, including injuries, emotional trauma, or changes in relationships between characters. This adds depth to the scene and helps to drive the story forward.

Hope this helped ❤

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6 months ago

May need this for future fanfics

i dont consider myself a 'fashion guru' by any means but one thing i will say is guys you dont need to know the specific brand an item you like is - you need to know what the item is called. very rarely does a brand matter, but knowing that pair of pants is called 'cargo' vs 'boot cut' or the names of dress styles is going to help you find clothes you like WAAAYYYY faster than brand shopping


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7 months ago

just gonna go reblog this because I may need it

Describing Foods - A Masterlist

                As a broke university student, I love reading about food. It’s almost like eating a real meal myself <3.

I get a little angry when characters are eating a meal and I barely get to experience it with them. In that, I mean I don’t just want to know what it is, but what it’s like to eat that food—how it tastes, smells, sounds, and feels. Is a perfect croissant still a perfect croissant without the crack of the exterior, the airiness of the pastry inside, the smell of yeast?

                Probably not. When writing about a dish, the smell, texture, technique, taste, and how it looks are all important to painting the experience, so here’s some words to use when describing a meal:

Taste:

Acidic: Sharp tasting. Often used to describe tart or sour foods as well.

Aftertaste: A different taste that remains in the mouth after eating something

Bitter: Tart, sharp, and sometimes harsh flavour.

Bittersweet: Less harsh than bitterness. Tartness + sweetness.

Bland: Has no significant flavor or texture

Briny: Just means salty. Often describes pickled foods.

Citrusy: Bright flavour like… well citrus fruits—oranges, lemons, limes, etc.

Cooling: Mimics that cooling feel—like mint.

Earthy: Reminiscent of soil. Can be used to describe wines, root vegetables, and mushrooms.

Fiery: Another word for spicy.

Fresh: Light and crisp—describes produce or herbs.

Fruity: Sweet and reminiscent of fruit.

Full-bodied: Rich and ‘feels heavy’ in your mouth. Can describe wines or soups.

Herbal: Bright, fresh, sometimes earthy from the presence of herbs

Honeyed: Sweet or candied taste like honey.

Nutty: Taste similar to the flavors of nuts. Often used to describe certain cheeses.

Rich: Full, heavy flavour. Often dishes that contain cream taste rich.

Robust: Rich + Earthy. Used for lots of wines or aged liquor.

Savory: Describes meaty, earthy dishes and soups.

Sharp: Harsh, bitter, or tart taste. Used to describe acidic foods.

Smoky: Reminiscent of the smell of smoke.

Sour: Biting, tangy, tart flavor.

Spicy: Burning taste.

Sweet: Sugary.

Tangy: Tart, biting taste—feels tingly

Tart: Sharp, bitter, or sour flavour. Used to describe acidic foods.

Woody: Earthy, sometimes nutty taste. Describes some coffees or cheeses.

Yeasty: Earthy taste reminiscent of yeast. Describes beer and bread.

Zesty: Fresh, vivid, or invigorating flavour.

Sound/Texture:

Sound has a lot to do with texture, so I've combined them for this section!

Airy: Light, pillowy texture (think inside of croissant)

Brittle: Hard but easy to break

Bubbly: Usually during heating, when bubbles rise to the surface—low sound.

Buttery: Smooth, creamy texture (think certain pasta sauces)

Chewy: Food that needs to be chewed thoroughly. Can be light and bouncy (chewy bread) or heavy (steak) and sticky (candy)

Creamy: A smooth and rich texture, comes from dairy.

Crispy: Light texture with slight crunch.

Crumbly: Food with loose structure that falls apart into crumbs.

Crunchy: Firm, crisp texture with a sharp, loud noise.

Crusty (behave): Food with a hard outer layer and soft interior (many loaves and breads)

Delicate: Light and fine, feels like it can come apart easily.

Doughy: Soft and heavy, usually pale colouring.

Fizzy: Usually liquids—a hissing sound, feels like ‘static’

Flaky: Light, characterized by layers that come apart during eating.

Fluffy: light and airy.

Frothy/Foamy: Airy bubbles, usually in a drink like a latte.

Gamey: Usually refers to meats when they’re very “meaty”

Gooey: Viscous, sometimes sticky texture from moisture in a dense/solid food.

Hearty: Firm, robust texture.

Juicy: Tender and succulent texture from liquid in a solid food (steak)

Molten: Hot, gooey

Oily: Slick, heavy, lingers on the tongue.

Silky: Fine, smooth texture that feels sleek.

Smooth: Texture free of grit, lumps, or edges.

Snap: A quick, sharp, crackling sound when broken.

Squelch: A soft sucking sound when pressure is applied. Somewhat gross.

Sticky: Gluiness in the mouth.

Succulent: Tender and juicy

Tender: Soft and easy to break down

Velvety: Smooth and rich

Smell:

Acrid: Strong, bitter, unpleasant

Comforting: pleasant, probably calls back to a nice memory

Damp: Wet smelling—probably a bit earthy

Delicate: subtle, faint, not overpowering

Earthy: reminiscent of soil

Fetid: Caused by decay—unpleasant

Fishy: reminiscent of fish

Floral/flowery: Reminiscent of flowers

Fragrant: Sweet or pleasing

Fresh: Cool, crisp, refreshing—produce, probably not cooked

Funky: Something’s gone off

Heady: Strong smell, pungent, rich

Musty: Not fresh

Perfumed: Pleasant, reminiscent of something (can be perfumed with citrus, say)

Piquant: stinging, pungent—tickles the nose

Powerful: strong

Rancid: Definitely gone off, decomposing

Ripe: Strong, usually unpleasant smell

Savory: spicy, salty, no elements of sweetness

Sour: has gone off

Spicy: Sharp, tingles the nose

Tangy: Strong and bitter but in a good way

Tart: Sharp

Woody: earthy smell, reminiscent of wood

Sight:

Usually texture gives us a really good picture of what a food looks like, so here’s some non-texture sight additions:

Blistered: Bumpy exterior.

Caramelized: Usually golden brown

Cloudy: Splotched. Almost see through if not for a slight white or grey mist.

Colourful: Bright and vibrant

Glassy: Resembling glass

Glossy: Smooth, shiny

Marbled: Two colours intertwined

Opaque: Not transparent. Can’t see through.

Ripe: Colourful (can be to a fault). Nearing the end of its edible state.

Scaly: Covered in scales, fish.

Shiny: Appears wet or glossy

Sparkling: Glimmers under the light

Stuffed: An ingredient placed inside a larger part with no additional space.

Translucent: Allows light through

Vibrant: Striking, bright

Food Prep:

How the food is prepared gives it these other attributes. If your character is familiar with cooking (or is the cook themselves!) they may describe food this way.

Baked: Cooked in an oven. Results in browned or crispy outer layer.

Blackened: When food is dipped in butter and coated with spices then cooked in a hot pan—spices darken, making it appear ‘blackened’

Blanched: Food scalded in boiling water and moved to cold water so it stops cooking. Texture comes out soft.

Braised: Food that is briefly fried in fat and then stewed in a pot. Results in seared, crispy exterior with a tender interior.

Breaded: Coated with breadcrumbs/batter then baked or fried so it turns crispy

Broiled: Food cooked with intense radiant heat in an oven or on the grill. Results in a darkened appearance and crispy texture.

Caramelized: Food slow-cooked until it’s browned, nutty, and has a bit of sweetness.

Charred: Grilled, roasted, or broiled and gains a blackened exterior and smoky flavor.

Fermented: Food that’s sat with bacteria, yeast, or another microorganism and has produced acids, alcohols, or gases. Results in a biting, pungent flavor. (Kimchi is fermented)

Fried: Food cooked by submerging in hot oil. Creates crispy, crunchy texture and golden colour.

Glazed: Food with a coating brushed onto its surface. Appears glossy with a thin, flavorful, and crisp outer layer.

Infused: Food steeped in liquid with another ingredient so it carries the essence of that ingredient. Used with herbs usually.

Marinated: Usually meat soaked in liquid containing flavourful herbs, spices, vinegar, or oil.

Poached: Food cooked in near boiling water. Results in tender, moist texture.

Roasted: Food cooked with dry heat in an oven or over the fire. Results in browned exterior and crisp coating.

Sautéed: Food cooked quickly in small amount of fat.

Seared: Food cooked in small amount of fat until caramelized. Finished by roasting or grilling. Results in crisp exterior and tender interior.

Smoked: Food exposed to smoke from smoldering wood for a long time. Results in that distinctive smoky flavor.

Whipped: Food beaten to incorporate air. Light and fluffy.

What did I miss?


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