short line of action (the longest is ~10 minutes)
Ok but have you ever seen The Boss doing Ocelot’s hand gesture?
Fun fact, she’s actually doing it at him.
tonight on things that never happened, or op's undisguised fetish
wanted to draw something different but noticed a similar pose while looking for references and thought it'd be funny to draw them like this. while drawing, i noticed that snake's face is right on the belt buckle but didn't want to change the pose and thought he might've disregarded such minor discomfort (if we ignore the possibly ooc nature of the pose in general) and wake up with a belt buckle print on his face.
why are they sleeping fully clothed? bc i have a thing for decency (tm). why is the book facing that way? so i could draw the cover ofc - if you recognise it, good job. also wanted to draw some funny camo, but most of them are funny due to color, so i went for the t-shirt that can be found in the target practice mission. snake's butt is that way bc it's funny to me.
another low effort johnny bravo x kid named peace redraw
they are culturally exchanging harmful habits now
can u guys watch them for me rq
You guys want to play a game? REBLOG and put in the tags why you follow this person
new ultrakill death screen is fan service to both masculine fantasy of becoming your role and feminine fantasy of making the protagonist/favourite character suffer
text and shorter sketches below
tried to draw more women, as previously planned. i specifically focused on not drawing tiny feet again and did it anyway :')
still learning to draw faces with acceptable accuracy. not much progress today, some just look bad and others don't resemble the model, but i kind of like how i did the 35 minute lady face.
shorter ones:
idk what are you talking about tbh, pw has many new cool features starting with consecutive c!q!c! and grilling and ending with cool mission types such as finding stuff (documents, the guy with the banana, zadornov, the right door), pooyan, monster hunter ops, r&d management, optional quick time events in ai mech fights (i like them if they're rare) and ability to make codec calls without pausing the game. while also having nice stuff from previous games such as location partition similar to mgs3 (both indoors and outdoors locations with natural looking "doors"/transition points between them) or base management. the only boring stuff is the quantity of mech battle side ops and grinding high rankings recruits to meet development criteria imo, which is only an issue bc there's a ton of the same thing.
and kazuhira "work ethics and nature protection laws violation" miller is the cherry on top. i am very fond of him as a character but his most obvious features and interests in pw are a collection of flaws that'd make me instantly dislike a person irl, ig it means he's very well integrated into the game to make the opposite impression.
anyway "boring" is a matter of taste ofc, it's just an excuse to me to represent the pw simping part of the players too and to yap about gameplay
kojima made peace walker’s gameplay the most mind numbingly boring ever and created kaz as an apology
Every few years remember about the Metal Gear franchise, go through the games, read the lore again. This year I found the MGS1 artbook I got when I was 11, and now not being 11 and looking back through it I’ve really gone on a journey of wonderment and confusion looking at the early versions of everything. LET ME SHOW YOU HOW:
Extreme Fishin’ Miller
Casual Snake
Rad Liquid & Sad Liquid
Good ol’ Faceless Frank
Mantis concepts feat. such strong looks as ‘lunchbreak’, ‘invisible handcuffs’, and ‘dick sounds’.
Otacon and Otacon run through a tiny face filter.
/These/
Snake-Meryl (Sneryl) and Flamethrower Mei Ling who I am ASHAMED do not exist
Utterly terrifying Veiny Raven and less terrifying Mange Raven
And of course, Punk Rock Mantis.
cw nudity and suggestive images. he/him, 🇺🇦, born 1999. posting bad art bc it is the way to posting good art. you should post your art now!
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