did some stuff today:
made menu music:
2. made player jump sound
3. made sprite for secrets:
im still planning on where to put them
4. made the music actually play when playing
5. went searching for bugs (ants are annoying)
6. changed the menu a bit:
7. here is a what the difficulty is like right now (yes, i drew this with my mouse:
and that is all i have to put into this devlog, have a great day!!!
A side-scrolling game is easy to make, but apparently having a character double jump? Not so easy. Unfortunately you can't just use 1 or 2 variables representing how many times you have jumped. The problem mainly comes from the inputs and what order the game processes events. For example, I should have started by only taking one instance of a jump at a time, waiting for a button release before jumping again. Then we can add in our grounded checks, making sure we don't use the double jump and regular jump at the same time (yes I accidently made this happen). I took a free model from as my main character here: https://pzuh.itch.io/ninja-adventure-free-sprites If I do continue this project, I plan to replace it. Finally I implemented the enemy projectiles. They were simple enough, they move in the direction that they face, and we simply have to rotate the sprites when either the player deflects them or possibly arching
"I" added in a health bar!!! (Some friends at uni showed me how to do it). 5 hearts is just something I can test.
Next step: animate the ground to make it look like it is moving, then and some enemy sprites!
The final cutscene of the game:
after this the credits screen will show with an option to return to the main menu.
after finishing the early access i decided to take a little break. so almost nothing has been done.
made a new soundtrack:
that that is all. i have been talking with one of my friends and he wanted to make a game. so i will have less time to work on this
i am currently making a game called "Beyond the Rize 2", it will be like the first game with at least 120 screens. the game is expected to be complete in 2023, not that it might be very good though...
a version of the menu music that plays if the player dies in act 2 and returns to menu:
Werner and Rove my beloved.
trying to open the cheats menu in the JOKE difficulty will cause this to appear on screen:
i make games. check out http://freeve4hserver.ddns.net
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