A Version Of The Menu Music That Plays If The Player Dies In Act 2 And Returns To Menu:

a version of the menu music that plays if the player dies in act 2 and returns to menu:

More Posts from Freeve4-makes-games and Others

6 months ago

Dvelopment update:

I havent done any development on the game for a while. But i made some progress on coming up with concepts of some kind of story.

I also just started to read some ancient chinese literature to practice my classical chinese, so i may not post many updates for a while.

Anyways here's a random doodle I did on a whiteboard:

Dvelopment Update:

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1 year ago
Lich Boss Cutscene.

lich boss cutscene.


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1 month ago

Asteroids Dev Log 1

Lots of random variables for asteroid destruction. I played a lot around with forces for this one, having destroyed asteroids maintain some of their original velocity.

Spent lots of time making the background affect, that mimics movement. It is a repeated tile background that doesn't move, but instead changes the repeat offset based of the camera movement (which follows the player), so it works really well!

The enemy I have designed as 3 weapons, and anti-player weapon, and anti-asteroid weapon and a point defence weapon. The anti-player weapon fires homing missiles, which are pretty easy to dodge, but combined with the asteroid field it can make it quite a challenge. The anti-asteroid weapon tracks the closest target and fires shots at them (will eventually track the closest target, but it is very accurate, predicting for asteroid movement and projectile speed). The point defence creates lasers at nearby player bullets, to prevent the ships destruction. Its weakness is its rotation speed.

I really hope to continue this project, as it is coming out very nicely and already feels quite fun!

2 years ago
The Boost Thing, It Boosts You Up

the boost thing, it boosts you up


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10 months ago
Cool Mysterious Symbol Things Because Why Not.

cool mysterious symbol things because why not.


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2 years ago

Fcdesert devlog 17

new item: orb of magic

Fcdesert Devlog 17

it uses up the player's hp, but if used on bosses then it gives the cursed debuff. the cursed debuff makes enemies stalling at their turn more common.


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1 year ago
New Figment Of Destruction Enemy.
New Figment Of Destruction Enemy.
New Figment Of Destruction Enemy.

new figment of destruction enemy.


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1 year ago

the cutscene for act I

(i have no idea what happened to the quality. its probably just an internet issue)


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2 years ago

fcdesert devlog 5

So there will be 3 acts:

act 1: The Desert this act will start on the bottom of the magical pyramid and ends on the top. each room will be randomized no matter what

act 2: The Castle This act will start at the entrance of the castle and end on the highest tower. this act will have traditional rougelike generation (I just finished making that system and i am almost dead, do you have any idea how many bugs i had to fix)

act 3: ??? generation is the same as last act


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2 years ago
Made New Art For The Platforms

made new art for the platforms


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freeve4-makes-games - i press buttons for a living
i press buttons for a living

i make games. check out http://freeve4hserver.ddns.net

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