So Mesmerizer huh.
I have had this song on loop for at least two days straight. (Original image under the cut, eyestrain warning for it.)
Happy Mar10 day. I am so thrilled by this information.
(Bonuses because I was indecisive about the BG under the cut.)
Got bored, tried something different.
That fucking ghost that I hate. (As if he’s not my favourite Mario character.)
He’s so shaped, I love him.
(Bonuses under the cut!)
(Without the light effect.)
(Pink with the light effect.)
(Pink without the light effect.)
I, fuelled purely by spite, decided to do something people have probably done before: analyse that one horrible perspective picture from the “a Minecraft Movie” Trailer.
Key notes:
- I don’t know shit about modern Minecraft.
- The image I used is low quality. I stole the it from a Tumblr post. That doesn’t really negate my points as a whole, but some of them might be refuted on a better quality image (or proven better).
- General perspective is bad. The actors are way bigger than the tree. We already know this. However, block size consistency is also bad, for example the tree, again.
- The lighting looks very inconsistent, both between the poorly green screened actors and the scene itself. There’s gentle-looking lighting and harsh-looking lighting in the background. I understand different textures take light differently but it shouldn’t be that different. Also some of it definitely looks like the angle it’s coming from is different to others.
- The clouds don’t look like they’re anywhere other than around the mountains, even though there are clouds that suggest some are further forward.
- I can’t tell what the fuck is happening with the shadows. I know I said in the image the actors have long shadows but the more I looked, the less I could tell. There’s something off with them. That kid in the front looks like he’s not even got a shadow.
- Some parts of the scenery, especially those further back, look too smooth/realistic. It’s probably harder to keep them looking blocky, but then again they chose semi-realism for a film about the block game. That’s on them.
- This has a level of uncanniness that would have made me think it was AI if I didn’t know where it came from.
Al - 20 - Born to do art, forced to like hard to draw characters - art block suffer-er.
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