Minecraft end biome food WIP that I’ll hopefully have finished soon.
Desc: An uncoloured sketch of a plate containing food. From left to right, and up to down: Fried Ender Dragon Egg, Oyster-style Shulker, Chorus fruit slices and Chorus plant stems. Below this is a partially coloured sketched of a chorus fruit and chorus fruit slices. The words on the page say “Chorus Fruit, End Biome”.
moments later
“why are they sock puppets” I hear you ask
honestly I don’t have an answer to that
I’ve got a bit of artblock, so I’m wondering..
update: 30/100 drawings complete. (username: Livingdeadguyy)
I’m still looking for characters to draw:
here are a few recent ones :)
I’m trying to do 100 attacks on Artfight this month. Mostly I do cats, sphinxes & humans, but will also do other things (I’ve completed 22 attacks so far)
my Artfight username is Livingdeadguyy
Here’s a handful that I’ve already done :)
I’m brainstorming a few concepts for a potential dwarf race in my spec bio fantasy world
Here are the cuts of meat. Offal is not included here, but is mostly inedible due to the Strider’s diet (warped fungus), which is toxic to Players and Piglins. Every cut of meat is technically edible, although many parts are tough and disagreeable on the stomach.
Btw, please ask questions or requests if you have them! I love answering them :)
I’m going insane I want to eat it so bad
Culturally, Dwarves place great value on storytelling, visual arts, and personal expression. Carving, painting, and storytelling are integral parts of community life, and many important events are marked with communal gatherings and storytelling.
Tattoos and braiding are also deeply significant. Both sexes grow facial and head hair, and this hair is a source of pride. It's common to see Dwarves with elaborately braided hair adorned with beads and charms. These beads carry symbolic weight, marking major life achievements like completing a coming-of-age ritual, raising children, or achieving mastery in a craft.
They live in cold climates, and their physiology reflects this: they have thick fur and tend to be shorter and stockier than humans, conserving heat efficiently. Their homes are primarily subterranean, dug into earth and rock. However, they also build above-ground structures using wood and stone. Settlements focus on function and community over grandeur.
Their diet consists mostly of vegetation and insects, though they are capable of eating meat in times of scarcity. They practice agriculture and cultivate various crops, and also keep domesticated animals — some for companionship, others for practical use like warmth, protection, or pest control.
As marsupials, their reproductive process is quite different from humans. They give birth to underdeveloped joeys, which continue to grow in the parent’s pouch. Dwarves (like some kangaroos) have two uteruses- one embryo can be carried in the pouch, while another remains in delayed development in the second uterus. This allows for a staggered cycle of birth and care. Young Dwarves gradually gain independence and are raised communally, with extended family and neighbors contributing to their upbringing.
Their social roles are flexible and can be shaped by skill, age, or experience rather than rigid gender norms. Celebrations often involve communal meals, storytelling, singing, and symbolic rituals like bead-giving or new tattoos.
(More art will be out soon! Please ask questions if you have questions!)
I’ve decided to make an alternate acc for posting art unrelated to speculative science, go follow me there if you’re interested in seeing fanart and cats! :)
@livingdeadguy-alt
he/him || avid enjoyer of worldbuilding, speculative evolution & conlangs! feel free to ask questions :)
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