tHERE'S A LANCER DLC FOR THE SWITCH GAME FOR THE COOKING MANGA????
i need it. i need both the game and the dlc. i neeeed it.
If you see this on your dashboard, reblog this, NO MATTER WHAT and all your dreams and wishes will come true.
will update this every few weeks/months. alternatively, here are all my tagged Writing Worksheets & Templates
Chapter Outline ⚜ Character- or Plot-Driven Story
Death & Sacrifice ⚜ Magic & Rituals ⚜ Plot-Planning
Editing: Sentence Check ⚜ Writing Your Novel: 20 Questions
Tension ⚜ Thought Distortions ⚜ What's at Stake
50 Questions ⚜ Backstory ⚜ Character Creation
Antagonist; Villain; Fighting ⚜ Protagonist & Antagonist
Character: Change; Adding Action; Conflict
Character: Creator; Name; Quirks; Flaws; Motivation
Character Profile (by Rick Riordan) ⚜ Character Sheet Template
Character Sketch & Bible ⚜ Interview your Character
Story-Worthy Hero ⚜ "Well-Rounded" Character Worksheet
20 Questions ⚜ Decisions & Categories ⚜ Worksheet
Setting ⚜ Dystopian World ⚜ Magic System (AALC Method)
Templates: Geography; World History; City; Fictional Plant
References: Worldbuilding ⚜ Plot ⚜ Character ⚜ Writing Resources PDFs
all posts are queued. send questions/requests here.
So I feel like a lot of confusion with drawing in perspective is because people are not taught the absolute basics properly? So let’s do that.
Let’s say we have a cube.
Now, a cube we know is made out of 6 squares or rectangles, and every edge is at a 90 degree angle.
so every opposite edge of a cube is exactly parallel, right?
but let’s say we draw a cube using only parallel lines:
this looks a little weird, you know? Like if i try think of this as an object in 3d space and i look at it for too long, the faces start to look really warped - with like the back looking bigger than the front as if its been made out of weird wonky trapeziums
so what’s going on here? if all those edges are exactly parallel, why does it look weird?
lets take a look at this photo of a railway track
Now we know that the rails on a track are always going to be parallel, they have to be the same distance apart so the train can stay on the track yeah?
But we can very clearly see that these tracks are converging to a single point in the photo.
So what does this tell us, exactly? That our view of the world is naturally warped, and that lines that are physically parallel when drawn in perspective will converge to a single point.
Now, I could call this image “one point perspective” - but that’s not really true,
if these lines are also parallel, then they must also converge to a single point in perspective, right? so lets add another point
clip studio paint automatically adjusts the horizon line to fit the new points you add to your perspective…. notice how the horizon line actually fits the photo better now?
our new point is a very very long way away, so we don’t notice a lot of difference in the angle between lines, but the point that i’m trying to make here is:
Drawing with perspective guides is not about choosing one, two, three point perspective etc. those are just quick ways to set up a certain viewing angle
What you are doing when you use these guides is making your parallel lines converge to a point.
So, if you want to draw a big ol’ cube that’s aligned to be parallel with these railroad tracks, then you can do that with the same point as the tracks - because it’s parallel. It’s on the same axis!
but what if you want to draw a cube that’s rotated, and isn’t parallel to the tracks?
well that’s not too difficult to do if you know that every point represents one set of parallel lines.
If these lines aren’t parallel to the ones you already have, then clearly you just need new points.
We’re not planning to tilt this cube up into the air, or rotate it onto its side, so we’re going to leave the vertical axis alone, and just move our horizontal points to a different place on the horizon line
But speaking of the vertical axis - the only points that will be on your horizon line are the ones that are flat on the ground. But you can still have points that are not on the horizon line!
This is important to remember because if you’re trying to draw something like a slope or stairs, something that has an incline, it’s not going to be level with your horizon.
Let’s draw some stairs as an example.
This is actually pretty simple - first draw where your slope starts and ends by drawing a big L shape.
this will give you some parallel corners, which you can then connect to make a new point for your slope
And with this you can then find the centre and divide that up into equal parts to make your stairs (http://lesbianlinkle.tumblr.com/post/176704472820)
So lets go back to our original cube, with the knowledge that our parallel lines should all converge to a point and draw it again
well, doesn’t that look better!
but also, now you know how to make a cube lean against its buddy like this
because we just make new points for the new parallel lines
Anyway I hope that clears some things up, and makes perspective easier to understand!
Also if these tutorials have been helpful and you’d like to support me, I do have a patreon & a ko-fi you can donate to :^)
if you’re 26 and older, reblog.
someone on my straw page asked how i make my art ✨glow✨ so i put together a little guide!! 🫶
this is an easy trick that helps dress up a super rough sketch (and adds a pretty cool effect to lineart too)!
I was asked by a friend yesterday if I could offer basic tips about comic paneling. As it turns out, I have a lot to say on the matter! I tried breaking down the art of paneling using the principles of art and design, and I hope it helps you out!
EDIT: uh uh there are a lot of people reblogging this, so i figure i may as well append this now while i can lol
This whole thing was very much cranked out in a few hours so I had a visual to talk about with a friend! If this gives you a base understanding of paneling, that's awesome! Continue to pull in studies from the comics you see and what other artists do well and don't do well! You can tell paneling is doing well when the action is flowing around in its intended reading format.
Here's the link to the globalcomix article from which I pulled the images about panel staggering! Someone sent in a reblog that it wasn't totally clear that the 7th slide mostly covers what NOT to do in regards to staggering, and that is my mistake!
I saw in a tag that someone was surprised I used MamaYuyu too, and I don't blame them lol. If I had given myself more than a couple hours maybe I would have added something else on, I just really admire MamaYuyu's paneling personally.
uh uh, final append: I am by no means a renowned master of paneling, so if you find anything off base here, by all means, counter it with your own knowledge and ways you can build upon from here! Art is always a sum knowledge of everything we find. 💪
Floff hair Goro doing the anime megane thing! ✨ ✨
don't ping me to reblog things, thanks.
I wanted to make a mini tutorial on some of the stuff I do when I do digital painting. The first one is simple but something that took me a long time to realize, the second is something I haven’t seen anyone talk about and has really helped me out when painting.
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I genuinely wonder if people realize how many projects get abandoned because the readership "wasn't there", when in reality, the readership just stayed silent. It's a big thing in trad pub that book series get discontinued because readers pirate the books or wait until the series is finished to buy a copy, leading the publisher to think that nobody actually wants the book enough to continue the series, but it happens with indie creators too.
I've discontinued a lot of free, online series because it's not worth putting 3-5 hours a week into posting a project for no readers. Sometimes I finish the series for me but just never post it again, other times I don't finish it at all because it feels more worthwhile to put my time into other things. Sometimes I hear from readers who are sad or upset that I didn't finish something they were liking, but the *reason* it never got finished is because I didn't know anyone liked it. If you like something, tell the creator, tell your friends, make some noise about it. If you would be sad if a story never finished, make that interest known because one of my biggest considerations before discontinuing a series is "will people miss this? Will I be letting people down" and 9/10 times, I come to the conclusion of "no, it doesn't even seem like anyone's reading this" only to learn after I've moved on that apparently someone was.
I just post whatever I want, usually. Mostly rambles or reblogs.Artwork TagHeader taken from this video
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